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Luvinia Free online MMORPG

GAME GUIDES

Luvinia > Game Guides > Luvinia Story > Classes

LUVINIA STORY

Classes

Starting Occupation First Class Profession(Lv10) Second Class Profession(Lv40) Third Class Profession(Lv80)
Beginner
Beginner
Beginner is a player's starting point, which is the introduction stage before deciding on a class. At this stage, players do not have any exclusive skills of a class. However, it is crucial for players to get familiar with the basic operation guide in order to succeed later.
Requirement: No Limitatio
Advance classes: Warrior, Rogue or Magician
Beginner  
WarriorWarrior
Warrior
Warrior is the class of highest defense. As a warrior, you are always in the front line of a battle protecting the whole troop.
Requirement: No character or occupation level limitations, SP succession.
Special skills: 1-H sword and 1-H hammer
Advance classes: Knight or Fighter
Warrior  
KnightKnight
Knight
In the second class advancement, defense-oriented Warriors can choose to be Knights. Knights boast highest Defense and have the abilities to use shields. Shield's extra high parry makes them the mainstay of a party.
Requirement: Character level 40, Warrior level 30, SP succession.
Special skills: Shields
Beginner  
PaladinPaladin
Paladin
The Paladin comes from the Knight subclass, part of the Warrior archetype. Like its parent class, the Paladin takes up a shield to bolster his defenses in battle, but also takes upon themselves a sacred charge to help protect and aide his allies in battle. Due to this charge, the Paladin is imbued with holy auras that he can lend to his comrades, such as the Empowerment Aura that increases the physical and magical attack damage of the Paladin's surrounding allies. These auras, along with the Warrior stances from his training, help him lead the party into battle, along with a few restorative and damaging magical skills picked up along the way.
Melee occupation with highest DEF
Requirement: Character level 80, Knight level 40, SP succession.
Beginner  
Dark KnightDark Knight
Dark Knight
Knights pride themselves on their ability to defend for others; however, some knights choose to channel that punishment into the darker arts to help aid them in the destruction of their enemies. These warriors inevitably choose to become Dark Knights. Honing their skills with a sword, the Dark Knight learns to inflict as much pain on their foes as they are able to take, thus allowing them to be on the front lines of a party without fear. In fact, the only ones that show fear are the helpless enemies that find themselves on the point of the Dark Knight’s sword.
Melee occupation with both ATK and DEF
Requirement: Character level 80, Knight level 40, SP succession.
Beginner  
FighterFighter
Fighter
In the second class advancement, attack-oriented Warriors can choose to be Fighters. Fighters boast high attack apart from high Hit Points and Defense.
Requirement: Character level 40, Warrior level 30, SP succession.
Special skills: 2-H sword and 2-H axe
Beginner  
SwordsmanSwordsman
Swordsman
Truly masters of the sharpened blade, Swordsmen are Fighters that choose technique over unbridled power. After years of practice with a sword and even more time spent honing their skills on their deadly weapons, these skilled warriors become the truly most versatile melee attacker, brining both precision and power to the battle when paired with any group. While the swordsman may not wield a shield to protect them into battle, their skill with their sword allows them to keep harm at bay while still dealing out massive damage to the unfortunate foe that meets the business end of their blade.
Versatile melee occupation
Requirement: Character level 80, Fighter level 40, SP succession.
Beginner  
BerserkerBerserker
Berserker
Some Fighters try to suppress the rage that builds inside them in battle, but the Berserker class chooses to instead feed upon that energy to help unleash devastation upon their foes. With this dedication to his rage, the Berserker gains an Empowering Rage that increases the critical damage that he does, as well as a new stance that increases his chance for critical strikes as he bears the wounds of battle. They also gain a variety of skills that increase his attack power, as well as delivering damage to multiple targets. Hell hath no fury like a Berserker scorned.
Special skills:Melee occupation with highest ATK
Requirement: Character level 80, Fighter level 40, SP succession.
Beginner  
RogueRogue
Rogue
Rogues boast extraordinary dodge ability, and will impose a deadly strike on monsters while dodging them easily.
Requirement: No character or occupation level limitations, SP succession.
Special skills: daggers
Advance classes: Artist or Scout
Beginner  
ScoutScout
Scout
In the second class advancement, combat-oriented Rogues can choose to be Scouts. Scouts boast various combat patterns and behave well in both long-distance Attack and melee Attack.
Requirement: Character level 40, Walker level 30, SP succession.
Special skills: Bows
Beginner  
WatchmanWatchman
Watchman
A scout is deadly both from afar and when they get the drop on their foe. And of course those scouts with a keener eye in battle normally set their sights on the title of Watchman. The Watchman further hones its ranged skills, traps, and tricks to help keep his foes at a distance and in pain. Due to this, the Watchman has a large variety of shots at his disposal, along with a passive skill to increase the chance to gain a critical strike with a bow. A true master of the Watchman class can shoot a Precision Shot that hits with higher damage the further he is from his prey, thus making the Watchman's presence felt by his enemies even from miles away.
Single-oriented occupation with various combat patterns:
Requirement: Character level 80, Scout level 40, SP succession.
Beginner  
AssassinAssassin
Assassin
While a Scout can make quick work of surveying what lays ahead, an Assassin makes sure that no one ever sees what’s coming. By far one of the most devastating damage dealers, these rogues make sure that the only way you’ll become acquainted with their skills is if you never live to tell anyone else about them. Using both a variety of combat techniques and some of the highest instant damage attacks, Assassins can easily put any foe to shame before being able to even unsheathe their weapon or beginning casting a spell.
Melee occupation with highest instant damage output
Requirement: Character level 80, Scout level 40, SP succession.
Beginner  
ArtistArtist
Artist
In the second class advancement, assist-oriented Rogues can choose to be Artist. Artists can usually kill a great number of monsters, improve combat ability of the whole party and make the adventure more, well, "artsy".
Requirement: Character level 40, Walker level 30, SP succession.
Special skills: 1-H sword
Beginner  
Sword DancerSword Dancer
Sword Dancer
The Artist's life is fast and colorful, and the fancy footwork involved easily lends itself to the agility needed to weave a deadly dance with a sword. Those Artists with this affinity for the blade one day will find themselves in the role of a Sword Dancer, playing one of the most deadly roles in any party. Like their Artisan comrades, the Sword Dancer brings a variety of help to a party. However, much like the varied steps of the dances they know, Sword Dancers have use a combination of attacks to keep their enemy guessing, up until the foe meets its inevitable death at the end of a dancing blade.
Party-oriented occupation with various combat patterns
Requirement: Character level 80, Artist level 40, SP succession.
Beginner  
BardBard
Bard
The power of a hearty song can do wonders on the soul on par with the healing hands of any divine caster. For this reason, Artists that take up the mantle of the Bard bring a large repertoire of powerful hymns with them to both aid their allies in battle and befuddle their foes on the field. For these supportive skills, the Bard is often a welcome sight to any group, especially when the challenges ahead call for everyone to be at their ready. From mighty buffs and debuffs to helpful cleansing melodies, these masters of music make sure that every story ends more epic than it begins.
Vital occupation in party combat.
Requirement: Character level 80, Artist level 40, SP succession.
Beginner  
MagicianMagician
Magician
With magic powers, Magicians can assist the party in adventures. Some Magicians will impose huge damage on monsters while others will increase their partner's fighting ability. However, Magicians are not recommended to approach monsters alone.
Requirement: No character or occupation level limitations, SP succession.
Special skills: Staff
Advance classes: Priest or Warlock
Beginner  
WarlockWarlock
Warlock
In the second class advancement, Magicians devoted to powerful destruction magic can choose to be Warlocks who attack monsters with immense elemental magic of various types.
Requirement: Character level 40, Mage level 30, SP succession.
Special skills: Daggers
Beginner  
WizardWizard
Wizard
Warlocks that survive the gravity of the magic of destruction, and learn to wield it and the other arcane arts to their purposes emerge at the end of their training as Wizards. The class devotes itself only to the study of magic and how to bend it to their gain, often with electrifying results. The path to a true Wizard requires full dedication; from this commitment to their art, the Wizard gains some of the most potent magic attacks with more than a few tricks up the sleeve of his wizard robe.
Occupation with highest magic ATK
Requirement: Character level 80, Warlock level 40, SP succession.
Beginner  
NecromancerNecromancer
Necromancer
As an offshoot of the Warlock class, Necromancers delve deep into the dark and mystic arts of the Magician archetype to draw upon the powers of death itself. The Necromancers hone their skills to help prey upon the life forces of their foes for their own gain. Many of their skills cripple their opponents’ minds, bodies, and even life, such as Vampiric Touch which leeches HP from the target to the caster.
This makes the Necromancer master in the art of controlling the masses around them to help turn the tide of a battle. Necromancers are tough foes in battle for they fear not death, but bend it to their will.
Magic occupation with various combat patterns
Requirement: Character level 80, Warlock level 40, SP succession.
Beginner  
PriestPriest
Priest
In the second class advancement, devoted Magicians can choose to be Priests who possess strong recovery and assist ability.
Requirement: Character level 40, Mage level 30, SP succession.
Special skills: 1-H hammer
Beginner  
BishopBishop
Bishop
Enlightenment comes in many forms, but for the truly devout Priest that dedicates himself to the practice of the healing arts, the role of Bishop is the highest honor to achieve. The Bishop truly is a blessing to those that surround him, weaving the restorative arts like no other class can. The Bishop is a valuable asset to any party in both the supportive role it plays as well as the arcane arts it retains from its tutelage as a Mage. While no Bishop is infallible, a master one can surely make any ally seem immortal to any foe that might think to cross their path.
Occupation with strongest recovery ability
Requirement: Character level 80, Priest level 40, SP succession.
Beginner  
SageSage
Sage
The magic arts of the Priest deal with both the holy power of the divine as well as the healing powers of the world around us. Priests that choose to embrace the world around them and knowledge contained therein will take up the mantle of Sage, allowing them to delve deeper into both the restorative and supportive magics of the world. This investment gives the Sage a wider variety of lifesaving buffs to bring to a group in need of helpful and healing hands which will keep them battle ready and victorious all while keeping his enemies subdued and easily left behind.
Occupation with strongest assist
Requirement: Character level 80, Priest level 40, SP succession.
Beginner